From OpenLieroX Wiki

Jump to: navigation, search

The original Gusanos documentation can be found here.

Contents

Directory structure

The directory structure of Gusanos mods is:

  • mod.cfg : mod configuration
  • objects/ : directory of objects
    • *.obj : all kind of objects
    • ninjarope.obj
    • death.obj
    • wormdig.obj
    • *.exp : explosions
  • weapons/
  • sounds/
    • chat.ogg
    • *.wav or *.ogg
  • sprites/
    • *.png
  • fonts/
    • minifont
  • mapeffects/
  • scripts/ : Lua scripts
    • <modname>.lua : init-function
    • common.lua : init-function fallback, if <modname>.lua was not found
    • *.lua

Gusanos Scripting

Configurations

Script

Lua scripting

General

Examples

Changes of Gusanos in OpenLieroX

Gusanos Console system

The Gusanos console is only used internally for Gusanos; OpenLieroX uses an own console system. And many commands/variables of the Gusanos console system are ignored and don't work in OpenLieroX. That are mostly all the game logic related stuff (maxkills etc.; this is all handled by OLX itself) and also system parameters (gfx settings etc.).

Gusanos menu system

Is completly ignored in OLX. It is not rendered at all.