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Author Topic: [LXL] Abandoned Facility(2)  (Read 2424 times)

Asrack

[LXL] Abandoned Facility(2)
« on: April 10, 2008, 05:01:01 pm »
Awhile ago Magus made a level called Abandoned Facility. There is a picture below of what the level looked like.

 I always liked it, but I found there was a few issues with the level. So I was talking to Magus the other day and I asked him about a few things, he said to me; "I don't care about LieroX anymore". So I took that as a "Yes, you can edit anything I made". :)

Anyway I remade the level and I think I fixed a bunch of the issues. :)


Download
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Savory

Re: [LXL] Abandoned Facility(2)
« Reply #1 on: April 10, 2008, 05:08:59 pm »
I may almost like this level then... :)

but did ya have to destroy the sun? it made me feel warm inside as I played
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Snap

Re: [LXL] Abandoned Facility(2)
« Reply #2 on: April 10, 2008, 05:10:49 pm »
nice gw on the redo bud *downloading*
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Calvi

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Re: [LXL] Abandoned Facility(2)
« Reply #3 on: April 10, 2008, 05:11:35 pm »
I just tested back the two levels.

Gameplay is nice, especially for rifles.  If I were you, I wouldn't have put all the boxes in dirt, especially on the bottom part where there is a too long straight area on my mind. That could be bad and a bit campy, like on LF tunnels.. One or two exits over the bottom part could also solve that problem...
Moreover, the design isn't as good as the first one,

Good job anyway.

Johnnyy

Re: [LXL] Abandoned Facility(2)
« Reply #4 on: April 10, 2008, 05:45:35 pm »
Nice map :) Gotta test it with rifles.
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SteelSide

Re: [LXL] Abandoned Facility(2)
« Reply #5 on: April 10, 2008, 05:54:29 pm »
WHY ASSCRACK? WHYYYYY.... RAR IS BAAAAD.
BAD.
But i will download it anyway, since you're so god damned sexy.
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Get yourselves to IRC asap, I'm lonely. (And please change nick from OpenLieroXor)

CoЯpse

Re: [LXL] Abandoned Facility(2)
« Reply #6 on: April 10, 2008, 06:13:22 pm »
Nice Map, Maded it with GIMP?
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Taking break from mod-making.

Asrack

Re: [LXL] Abandoned Facility(2)
« Reply #7 on: April 10, 2008, 06:19:03 pm »
Nice Map, Maded it with GIMP?

Paint and photoshop.

Redediting. =)
« Last Edit: April 10, 2008, 06:48:41 pm by Asrack »
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Asrack

Re: [LXL] Abandoned Facility(2)
« Reply #8 on: April 10, 2008, 07:02:27 pm »
Fixed:
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Calvi

  • If only God would give me some clear sign! Like making a large deposit in my name at a Swiss bank.
  • LXA know-it-all.
  • ***
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Re: [LXL] Abandoned Facility(2)
« Reply #9 on: April 10, 2008, 07:17:18 pm »
Seems nicer, but you should change the download link too :P

Xandoz

Re: [LXL] Abandoned Facility(2)
« Reply #10 on: April 10, 2008, 07:23:11 pm »
hi

the lvl seems nice, but IMO it's too many places you can shoot through the wall with rifles :/
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Asrack

Re: [LXL] Abandoned Facility(2)
« Reply #11 on: April 10, 2008, 07:25:57 pm »
hi

the lvl seems nice, but IMO it's too many places you can shoot through the wall with rifles :/

I made it that way actually. To be quite honest, I like the idea of being able to shoot/be shot anywhere. No hiding. :D

And you have to rewrite the file. =) Download link is the same.
« Last Edit: April 10, 2008, 07:31:44 pm by Asrack »
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miri

Re: [LXL] Abandoned Facility(2)
« Reply #12 on: April 10, 2008, 07:37:55 pm »
This looks simple and nice. Especially with that black boarder :> Very good job! Thumbs up!
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[Cop] miri

Magni

Re: [LXL] Abandoned Facility(2)
« Reply #13 on: April 10, 2008, 10:28:45 pm »
Bad, bad, bad, mainly due to the wallshooting. Seriously, who want th play a match where both players camp behind walls?

Oh, the graphic is boring.
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Asrack

Re: [LXL] Abandoned Facility(2)
« Reply #14 on: April 10, 2008, 10:51:57 pm »
Bad, bad, bad, mainly due to the wallshooting. Seriously, who want th play a match where both players camp behind walls?

Sometimes I'm wondering if we're playing the same game.
« Last Edit: April 10, 2008, 10:56:03 pm by Asrack »
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Raziel

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Re: [LXL] Abandoned Facility(2)
« Reply #15 on: April 10, 2008, 11:02:29 pm »
Hehehe, yeaaah. I love the design. It's... it's... just breathtaking :)
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Quaqa

Re: [LXL] Abandoned Facility(2)
« Reply #16 on: April 10, 2008, 11:42:08 pm »
hmm this lvl was in a [how to make a lvl] guide =)

I like the new version much more then the old  ;D
so gj =)

Lodur

Re: [LXL] Abandoned Facility(2)
« Reply #17 on: April 11, 2008, 08:42:49 am »
Bad, bad, bad, mainly due to the wallshooting. Seriously, who want th play a match where both players camp behind walls?

Sometimes I'm wondering if we're playing the same game.

Clearly not. Nice level anyways and i like the wallshootting part. First sentence that comes to my mind '' You can run but you cant hide. ''
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When you reach max level you stop leveling

Asrack

Re: [LXL] Abandoned Facility(2)
« Reply #18 on: April 11, 2008, 05:58:53 pm »
My thoughts exactly. I also have never played a game where anyone has camped on one side of a wall. Even hes just OVER EXAGGERATING, or hes had some shitty times in LX. Either way, I still love the level. =D It's playability is awesome for those who gave it a chance. ;)

Still fixing up some areas though.
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