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Author Topic: [Osp] changes clanwar system  (Read 3369 times)

Zapp

[Osp] changes clanwar system
« on: August 11, 2007, 05:59:25 pm »
From this day forward, [Osp] has a new clanwar system. It is similar to the system already used by [OwZ].

1) A clanwar with [Osp] is played with a minimum of 3vs3 players.
2) It is played best out of five rounds. The loser in each round picks the next settings, until that clan has chosen twice. The fifth round is played in a mutually agreed setting.
3) There can be only one clanwar at a time, and only one clanwar per month between [Osp] and a specific clan.

We will still continue to play games which previously counted as clanwars. No record will be kept of them, regardless of whether or not the opposing clan counts the game as a clanwar.
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MiLeC

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Re: [Osp] changes clanwar system
« Reply #1 on: August 12, 2007, 06:40:38 am »
So from this point when Osp starts clan war. The war will be on until the last needed round of the war is played. This means that there is plenty of time to finish the war, because it will last as long as all rounds are played. It's not even suppoused that cw's should be always played immediatly.

It's imbossiple for clan wich is full of adults to promise any beforehand made schedules. But as we tell it before that the war itself will last as long as all rounds are played, you don't have to take pressures when challenging us or if we challenge you.

We really won't expect anyone to play 3 hour's in a row. Still when the war status with other clan is on. We will expect both sides to be looking for chances to play cw rounds, continiously.

Well we had fun with our old style and it fitted to us perfectly at the time, as we are pretty easygoing guy's. But could we have known that also for us the cw will be in future almost same as normal teamdethmatch. Its hard to predict what you will think in future.

Well from experience it's pretty easy to say, that teamdethmatches and cw's should really be seperated. We are still proud of our cw list. From 1 to about 550th cw you can notice from Osp forums, that we really were 100% enjoying cw's and always taking those as cw's and carefully posting results etc.
Then something happends and cw storys won't be regular, screens starts to be missing. Simply cw turned into normal teamdethmatch at the very end.

But don't you ever think that we won't stand behind our old cw's. We are very proud of those. It's obvious when talking with Ospers.

But we wan't to also see our resbonsibility to honestly speak about the danger's of playing too much cw's. In long run it won't work.

But on the otherhand, we will recommend to all starting clan's that the best system out there to gain skills, is to challange as much as possible top clan's and play much teamdeathmatches with them. No matter how you call those, but Osp cw systen was one of the things that builded us top clan's.

But how funny can it be that when clan really lives old, the endless playing of cw's will cause loss of the cw value and clan will suffer.

One of the reasons why Osp has lived this far, is that we talk together and discuss with the problems, and also try to do something. We also can admit if we are or have been wrong.

This thing wich we are trying is proof of that. But to really proof the cahnge will work it will need much time and dedication from whole Osp clan. This is new challenge for us and no idea what will happend.

But hey Osp is here to stay, and we will be patient with the cw's and take those one by one, it might mean its very hard if not imbossiple to get cw's against Osp in the future, but when you will get one our heart is 100% in it and what ever the result is the most worthy clan will win.

« Last Edit: August 12, 2007, 06:44:33 am by MiLeC »
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RuNyoufool

Re: [Osp] changes clanwar system
« Reply #2 on: August 12, 2007, 02:43:21 pm »
I do applaud this change, but i wonder if Osp will play many clanwars like this. Even OwZ played hardly any, and to me it seems they are better able to plan stuff (and more willing to) then Osp. Also, you will need more clans that are willing to plan their clanwars more carefully. It's interesting to see where this ends. 

It's imbossiple for clan wich is full of adults to promise any beforehand made schedules.

actually, it's easier for so called adults to plan stuff then it is for kids; kids could be kicked from the pc every time, and usually they can't look ahead more then a few hours (not their responsibility either). 
 
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Tafka

Re: [Osp] changes clanwar system
« Reply #3 on: August 12, 2007, 02:57:40 pm »
Quote from: Milec
but Osp cw systen was one of the things that builded us top clan's.

First: what a heck is Osp CW system. I didn't notice any system you had before. Only CW after CW.

Good that you finally understood that it sucked.

Spoon

Re: [Osp] changes clanwar system
« Reply #4 on: August 12, 2007, 03:06:55 pm »
A step toward the RIP Mentality. Bravo ;)
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Turma

Re: [Osp] changes clanwar system
« Reply #5 on: August 12, 2007, 06:33:01 pm »
Quote from: Milec
but Osp cw systen was one of the things that builded us top clan's.

First: what a heck is Osp CW system. I didn't notice any system you had before. Only CW after CW.

Good that you finally understood that it sucked.

So lets call it Sucky Osp cw system? stop playing a smartass.
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Apple a day keeps the doctor away.

Ruki

Re: [Osp] changes clanwar system
« Reply #6 on: August 12, 2007, 09:34:01 pm »
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Adam

Re: [Osp] changes clanwar system
« Reply #7 on: August 12, 2007, 10:18:16 pm »
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Quote from: Asrack
I missed inturpreted that wrong than.
Gezz.
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