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Author Topic: [Mod] MSF II  (Read 6025 times)

Zapp

Re: [Mod] Marine Special Forces (MSF) v1.25 (final)
« Reply #20 on: October 21, 2006, 04:41:22 am »
I added a "strategy tips" section incase someone wanted some details on the weapons.
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Zapp

Re: [Mod] Marine Special Forces (MSF) II
« Reply #21 on: November 30, 2006, 04:27:31 pm »
I made some further weapon balancing and fixed a few bugs. Run thought it would be better to call the mod MSF 2.0 since it was so different from 1.22. So now it's called MSF II  8)

It's in the latest lx pack (pack 1.9), but if you don't have it, you can download it from filebase.


Link to download
« Last Edit: November 30, 2006, 04:31:14 pm by Zapp »
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Re: [Mod] MSF II
« Reply #22 on: November 30, 2006, 09:42:43 pm »
What can I say  ???

Well.. Greatest mod ever made to LX   :)

Such a well balanced, only bad side is that it is freaking hard to choose weabons, I would always like to take them all. I really think this is most carefully made mod in LX. First ever mod wich don't need any bans.

You must have been working your ass of with balancing this so carefully. Diffrent weabons gives diffrent startegical advices, personally I like the most cannon ap, it makes game on the new level. You have to be aware all the time.

Great mod in team games, can make team working into new level too.

I am stunned.

I just hope everyone would have this already.

AgnituS

Re: [Mod] MSF II
« Reply #23 on: December 05, 2006, 08:58:22 am »
Awesome! My fav mod at the moment
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Lion}{eart

Re: [Mod] MSF II
« Reply #24 on: December 05, 2006, 11:05:56 am »
wow :o it's just great :D. well balanced(as already said) the smoke is a lot better than the previous. the last smoke sucked and don't need to ban any wep(as already said :P) nice work guys :)
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RuNyoufool

Re: [Mod] MSF II
« Reply #25 on: December 05, 2006, 11:13:26 am »
wow :o it's just great :D. well balanced(as already said) the smoke is a lot better than the previous. the last smoke sucked and don't need to ban any wep(as already said :P) nice work guys :)

yes, smoke was heavily overpowered, but it's just about perfect now. This mod has gone through quite a lot of testing and totally crushes the original version of MSF. It's pure action instead of mainly spamming. Thanks for listening to all the feedback, Zapp and Kossu man!
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this was posted in the past. everything on forums can be manipulated. don't believe what you see or read.

streaper

Re: [Mod] MSF II
« Reply #26 on: December 05, 2006, 11:21:37 am »
best mod now :P
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McTavish

Re: [Mod] MSF II
« Reply #27 on: December 05, 2006, 12:38:53 pm »
i like more that old version...  ;D
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Absinthe

Re: [Mod] MSF II
« Reply #28 on: December 05, 2006, 02:05:51 pm »
Well done but it's not better than the old one.
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Zapp

Re: [Mod] MSF II
« Reply #29 on: December 30, 2006, 12:10:26 am »
Well done but it's not better than the old one.

Explain?
« Last Edit: December 30, 2006, 12:19:29 am by Zapp »
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QuiverS

Re: [Mod] MSF II
« Reply #30 on: December 30, 2006, 12:44:44 am »
Well done but it's not better than the old one.

Explain?

i think the people here did like it more, for example that u had 3 Frags, and now only 2..and from all things less amo, so after a while, u can only reliey (?) on ure AK-47, so that's one thing..i guess
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Zapp

Re: [Mod] MSF II
« Reply #31 on: December 30, 2006, 12:48:36 am »
i think the people here did like it more, for example that u had 3 Frags, and now only 2..and from all things less amo, so after a while, u can only reliey (?) on ure AK-47, so that's one thing..i guess

I thought he was referring to MSF 1.22.

As for your comment, the reason there is less ammo for the frag grenade is because it contributed to random spamming. The differences between MSF 1.25 and MSF II are minimal. Some slight balancing issues were addressed, and the reduction of the number of frag grenades was one of them.
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Streetballer

Re: [Mod] MSF II
« Reply #32 on: December 30, 2006, 08:49:21 pm »
Very good job guys. I really enjoy the weapons, and the sounds, especially the "cs-awp" sound and the mp5 itselfs. It reminds me on good, old times, when I used to be a cs player.
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