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Who's still around? (Forum Discussion ) by Ruki July 16, 2019, 04:47:12 pm
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Modern Warfare1.0 – 20lt
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Modern Warfare1.0 – 20lt
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Author Topic: Multimod tournament prediscussion  (Read 1722 times)

Hermod

Multimod tournament prediscussion
« on: March 14, 2015, 02:03:10 pm »
Hey im gonna host a very competetive multimod tournament and i need your input.

From what i've seen lx players have lost interest in multimod, it's seen as "fun" and not competetive as classic. With this tourney i want to show that multimod can be as competetive as classic, and more fun as you don't play it all the time.

A problem is that several mods included in the multimod "genre" are quite overpowered, and support camping and running, so i only want to include mods that require high amounts of skill. It will be a bracket tournament, and i want at most 4 mods.

The ones I'm sure about is WH40K restricted with frag grenade, Food Fight restricted with beans, MSF II normal, and Liero 1.11 50lt, no laser no larpa.

What do you think about these mods? Suggestions?
« Last Edit: March 14, 2015, 02:52:37 pm by Hermod »
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Herr Flick

Re: Multimod tournament prediscussion
« Reply #1 on: March 14, 2015, 02:38:47 pm »
StarWarsMod ofc, 140 lt, wormspeed 0.7; with those 5 guns
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Hermod

Re: Multimod tournament prediscussion
« Reply #2 on: March 14, 2015, 02:52:59 pm »
StarWarsMod ofc, 140 lt, wormspeed 0.7; with those 5 guns
is that a joke? :P
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Herr Flick

Re: Multimod tournament prediscussion
« Reply #3 on: March 14, 2015, 02:59:16 pm »
Quote
WH40K restricted with frag grenade
is a joke.
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Herr Flick

Re: Multimod tournament prediscussion
« Reply #4 on: March 14, 2015, 02:59:34 pm »
oopsy double post
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miikizzle

Re: Multimod tournament prediscussion
« Reply #5 on: March 14, 2015, 04:08:04 pm »
Ban saucers and sushi from food fight for maximum skill requirement. Maybe add ketchup.
Pure's new WHK is hawt.
Will there be morts?
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Boomboy

Re: Multimod tournament prediscussion
« Reply #6 on: March 14, 2015, 05:36:36 pm »
Nah man but sushi and saucers are like mad hype too legit.

Also dont forget morts.
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Qaz,

Re: Multimod tournament prediscussion
« Reply #7 on: March 14, 2015, 06:00:21 pm »


overpowered, and support camping and running, so i only want to include mods that require high amounts of skill.

The ones I'm sure about is WH40K restricted with frag grenade, .

What do you think about these mods? Suggestions?

frag is perfect for running lol no reaload time deals +50 dmg and can come as suprise if you try chase

mw trick or treat, shock


better just remove wh easily one of the lowest skill cap mods from multi mods because all weapons 2 shot and you can spam them, oh and they are also area dmg weapons
« Last Edit: March 14, 2015, 06:05:32 pm by Qaz, »
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Hermod

Re: Multimod tournament prediscussion
« Reply #8 on: March 14, 2015, 07:10:10 pm »


overpowered, and support camping and running, so i only want to include mods that require high amounts of skill.

The ones I'm sure about is WH40K restricted with frag grenade, .

What do you think about these mods? Suggestions?

frag is perfect for running lol no reaload time deals +50 dmg and can come as suprise if you try chase

mw trick or treat, shock


better just remove wh easily one of the lowest skill cap mods from multi mods because all weapons 2 shot and you can spam them, oh and they are also area dmg weapons

How is MW Tot and shock better? these mods are not only spammy and easy, but also boring to play imo.. maybe tot without candycorn? any ideas for shock bans?

Are you really sure you cant make Wh40K work? The weapons are so nice...

No criticism for liero 1.11 50lt so far? Thats nice :P
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Lodur

Re: Multimod tournament prediscussion
« Reply #9 on: March 15, 2015, 01:38:48 am »
ToT, WH40k, Naruto, MW 100lt, Liero 1.11, rifle, classic, mortar, Shock

Those are first im coming up with.

There are certain sets that were played with with several years that are proved to work. Ofcourse if our tournament holder doesnt want to take them and only include sets that follow his interests then he can do so. But multimods should cover every set including firebirds etc
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When you reach max level you stop leveling

Frey

Re: Multimod tournament prediscussion
« Reply #10 on: March 15, 2015, 11:30:09 am »
Why are we not supporting Food Fight more?
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Filmonss

Re: Multimod tournament prediscussion
« Reply #11 on: March 15, 2015, 01:09:33 pm »
C&C
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2010 Most Improved Award - Filmons
2014 Best Classic Player Award - Filmons

Hermod

Re: Multimod tournament prediscussion
« Reply #12 on: March 15, 2015, 01:29:30 pm »
ToT, WH40k, Naruto, MW 100lt, Liero 1.11, rifle, classic, mortar, Shock

Those are first im coming up with.

There are certain sets that were played with with several years that are proved to work. Ofcourse if our tournament holder doesnt want to take them and only include sets that follow his interests then he can do so. But multimods should cover every set including firebirds etc


What bans for naruto and shock? And dont tell me standard or all weps. The point is to raise competetiveness for multimod by only choosing mods that require high amounts of skill i obviously only want whats best for lx, consider me king of multimod.
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BlueTiger

Re: Multimod tournament prediscussion
« Reply #13 on: March 17, 2015, 06:26:15 pm »
ToT is the best mod. It's a little spammy but so is every mod, eyeballs can't be used everywhere.

And what is the tournament? Clans? Chosen teams? Duels?
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Roar!

Qaz,

Re: Multimod tournament prediscussion
« Reply #14 on: March 17, 2015, 06:42:09 pm »
eyeballs are most useless weapon in that mode
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anything