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Author Topic: Uploading mod, can't compile  (Read 2336 times)

Ushanshek

Uploading mod, can't compile
« on: February 24, 2015, 09:56:31 pm »
Hello, i made my first mod with the help of LMS. Everything works fine, but i want to compile it first before i upload it here. compiling with LMS doesn't work for some reason

DarkCharlie

Re: Uploading mod, can't compile
« Reply #1 on: February 25, 2015, 11:49:08 am »
What error(s) do you get when compiling the mod?

Ushanshek

Re: Uploading mod, can't compile
« Reply #2 on: February 25, 2015, 02:45:08 pm »
LMS encountered an error while exporting your project, one or more programs are using a file or files from export path and LMS cannot write to it, please close all aplications that might be using files in your output directory and try again.

and then i press ok

Run time error 70
permission denied

Herr Flick

Re: Uploading mod, can't compile
« Reply #3 on: February 25, 2015, 06:05:01 pm »
Run as admin?

Ushanshek

Re: Uploading mod, can't compile
« Reply #4 on: February 26, 2015, 08:39:45 am »
it worked :) how could i have forgotten that xD, thanks guys

Ushanshek

Re: Uploading mod, can't compile
« Reply #5 on: February 26, 2015, 08:51:18 am »
btw, is there another way to compile? LMS changed some of my projectiles.. commands like dissapear dont work

Herr Flick

Re: Uploading mod, can't compile
« Reply #6 on: February 26, 2015, 09:42:06 am »
Glad you worked it out.  :)

When you're done, do upload the mod to filebase! I'd like to see it! Always nice when new stuff is developed.

I don't know about LMS, can't help ya any further. Changing graphics seems like file extension issue to me. Maybe stick to bmp only?

Edit

dunno if I read correctly about graphics lol.
If it's coding issue it might be an idea to post the error causing code here, so we can take a look at it.
« Last Edit: February 26, 2015, 09:44:19 am by Herr Flick »

Kurko

Re: Uploading mod, can't compile
« Reply #7 on: February 26, 2015, 10:18:00 am »
I think there are at least two or even three different compilers, the first GameCompiler, LMS and the new/fixed GameCompiler. Or does LMS actually use GC? I also think someone said that one or more of these have bugs.

Someone please correct. :P
« Last Edit: February 26, 2015, 10:27:32 am by Kurko »

Ushanshek

Re: Uploading mod, can't compile
« Reply #8 on: February 26, 2015, 07:16:21 pm »
thing is, LMS did compile my mod, however it changed some weapons, since it doesn't support new commands for projectiles.. where can i get the new compiler? :)

Ushanshek

Re: Uploading mod, can't compile
« Reply #9 on: March 10, 2015, 02:17:31 pm »
anyone? :(

Boomboy

Re: Uploading mod, can't compile
« Reply #10 on: March 11, 2015, 01:37:34 am »
Bump because new stuff is awesome.

Kurko

Re: Uploading mod, can't compile
« Reply #11 on: March 12, 2015, 10:13:55 am »
Here are two versions for Windows, found from the source tree:
http://www.openlierox.net/forum/index.php?action=mgallery;sa=item;id=5811

I haven't tested these so use at your own risk.

Contents:
gc.exe           -- GameCompiler, new version?
gc_lx56.exe   -- GameCompiler, old version??
gcGUI.exe      -- graphical user interface for one or both of these.

Ushanshek

Re: Uploading mod, can't compile
« Reply #12 on: March 12, 2015, 08:11:54 pm »
bah, i tried.. every time i compile mod, it changes some of my weapons.. commands like GoThrough, Disappear2 etc don't work..

Nevermind, i will upload the non-compiled mod now, its playable :)
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