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Liero v1.0 – 100lt
IP: 95.46.198.26
Game Mode: Death Match
Lives: 0
Max Kills: 15
Version: OpenLieroX 0.58 rc5
Players:
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Unknown – 0lt
IP: 80.186.170.22
Game Mode:
Lives: 0
Max Kills: 0
Version: LieroX 0.56b
Players:
M0rtsHeaven
Modern Warfare1.0 – 20lt
IP: 84.251.82.159
Game Mode: Death Match
Lives: 0
Max Kills: 12
Version: OpenLieroX 0.58 rc5
Players:
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Author Topic: [Release] OpenLieroX 0.59 beta10  (Read 21214 times)

Kurko

Re: [Release] OpenLieroX 0.59 beta10
« Reply #20 on: April 23, 2012, 07:40:50 pm »
Uh, is this new transparent interface intended or have I done something wrong? :P (OLX was running on Linux, haven't tested the Windows version yet)

http://i.imgur.com/jecCP.png

If you hover the mouse over the message area (happens quite often on a laptop if the touchpad is not disabled) the scrollbar appears, making the message area look quite annoying:

http://i.imgur.com/vFTv2.png

This isn't all bad but I think it needs some improvements...

Also, the lack of the old bottom panel may be justly considered an unfair advantage by pre-b10 users as it extends the visible part of the screen.


I also noticed some invisible projectiles and fake hits. Especially napalm explosions often appeared from nowhere. :P
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k00man

Re: [Release] OpenLieroX 0.59 beta10
« Reply #21 on: April 23, 2012, 08:59:08 pm »
Found some bug - when you're reloading your weapon and change to another weapon, your new weapon keeps reloading and you can't shoot with it even though it is fully loaded.
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Check out my level: Warriors Stronghold

albert

Re: [Release] OpenLieroX 0.59 beta10
« Reply #22 on: April 23, 2012, 09:16:33 pm »
Uh, is this new transparent interface intended or have I done something wrong? :P
http://i.imgur.com/jecCP.png

If you hover the mouse over the message area the scrollbar appears
http://i.imgur.com/vFTv2.png

This isn't all bad but I think it needs some improvements...

It's supposed to be that way. Suggestions for improvements are welcome. I was also planning to make this modable in the same way that you can mod the HUD in Gusanos mods (there, you just bind some custom Lua function to the viewport rendering and you can draw whatever you like). The graphics are from the theme as earlier, so you can exchange them already.
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