Hey again,
There it is: The first 0.59 beta release. Please note that this time, "Beta" really means Beta. There are many crashes and there are huge memleaks. And who knows what other problems. But it's finally at a stage where I would say it is playable and you can try out all the fancy new things.
Well, the main new feature - you may have heard already about it - we have full Gusanos support now!
For those who don't know, Gusanos is another Liero clone, as old as LieroX (actually, I don't know - who was first, can somebody tell?), with much nicer physics, sound and gfx effects (well, physics may be subjective). The reason why (O)LX has become the favourit is because Gusanos was not really so intuitive to use (most of the life of this game, it didn't had a GUI) and it was restricted mostly to Windows only (Linux x86 was theoretically supported but it had dependencies to some comercial libs which were mostly not available on distributions). Checkout some videos on Youtube (or linked here on LXA) to get some impression about Gusanos. There are also a lot of really fancy mods and levels for Gusanos. Gusanos mods and levels are highly scripted. It is all based on Lua and you can do a lot of stuff - and I mean really a lot. There are levels with rain, jumppads, damaging elements and many dynamic elements here and there. There are also dynamic lights and you got a flashlight to see something.
All that is in OLX now. OLX is compatible to most Gusanos levels/mods out-of-the-box! (And those who don't work should be trivial to be fixed.)
This support goes very far: You can easily play some LX mod in a scripted Gusanos map. Check out the Gusanos Poo map. There is a jumppad on the bottom.

That works also the other way around: You can play any LX map with Gusanos mods.
Despite this mixing, all OLX gamemodes (like CTF, race, Hide&Seek, etc) should also work with Gusanos. Esp. try out CTF and some of the Gusanos CTF maps. You will notice that there are fixed spawnpoints for each team and also the flag base is at a fixed place (those maps were esp. made for CTF). And most other OLX settings are also handled.
Warning: Set your loading time to 100 when you play some Gusanos mod. Some Gusanos mods may take up a lot of CPU and with too low loading time, they will easily make it unplayable.
Documentation about how to create your own Gusanos mods and maps are online, together with some more details about the merging and the Gusanos state in OpenLieroX:
http://www.openlierox.net/wiki/index.php/GusanosOk, so far to the Gusanos support.
Then, there are 3D sounds now. That was introduced mainly because of Gusanos (which always had 3D sounds). The overall quality of the sounds should also be improved. We use OpenAL now.
And we have some more sounds for some ingame announcements, like "3 frags left", timeouts and some more stuff, also for CTF. Just see yourself. Those sounds were taken from the very nice
Open Source 3D shooter Nexuiz.
And we have single player support now.

This is mainly thought to provide some nice introduction / tutorial for newcomers. But maybe some of you is interested in creating a whole game? In any way, I hope I can get some further tutorial levels from you. More information will come later but it's mostly straight forward to be used (checkout the games directory).
I think that was all important stuff. Try it out.

Download here:
http://www.openlierox.net/downloads/In case you get an "application configuration error", do this:
Download and install vcredist_x86.exe from here:
http://www.microsoft.com/downloads/details.aspx?familyid=766a6af7-ec73-40ff-b072-9112bab119c2&displaylang=enFor those who have problems with sound on Windows, try out this: Download&unpack&install this file:
http://connect.creativelabs.com/openal/Downloads/oalinst.zip