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Modern Warfare1.0 – 20lt
IP: 78.27.177.68
Game Mode: Death Match
Lives: 0
Max Kills: 15
Version: OpenLieroX 0.58 rc5
Players:
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Modern Warfare1.0 – 20lt
IP: 95.46.198.26
Game Mode: Death Match
Lives: 0
Max Kills: 15
Version: OpenLieroX 0.58 rc5
Players:
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Author Topic: [Release] OpenLieroX 0.58 beta  (Read 94553 times)

albert

Re: [Release] OpenLieroX 0.58 beta2
« Reply #60 on: October 08, 2009, 07:28:06 pm »
Where do you want my zip? (i zipped ~/.Openlierox/cfg) it seems semi random, i unlimited fps and i get ~160-170 always, and still it feels jumpy/jerky, esp with rope, even when im alone on screen an bots fighting at other part of the map(nor much projectiles, bazooka only). seems to be hard to feel in smaller map (poo arena vs liero factory maint). Of course it might be that it's just some appearence, because lately i was playing mostly gl games, with have smooth scrolling etc. i have xorg-server 2:1.6.0-0ubuntu14, nvidia gf 8800gtx(nvidia propiertary closed source drivers), basically game should run reall well i think, my system is quite beffy.

As i say im not sure if memory isint playing tricks on me. Might be that i just got used too gl smoothness and raster animations seems jerky.

Perhaps. But could also be of other things. For example, if you use Compiz, the graphics could be a bit reallyed (whereby minimal, but perhaps that feels so strange). Also, with Compiz, having OpenGL enabled/disabled in OLX makes a big difference. Perhaps try that out.

You can send the ZIP to me: openlierox ET az2000 DT de
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morphles

Re: [Release] OpenLieroX 0.58 beta2
« Reply #61 on: October 08, 2009, 07:44:48 pm »
Ok i sent you my cfg. Tested with beta 8, i still feel some of jerkiness in there, but considerably less. (l factory maint, 2 bots, liero v1.0, all weapons, force random, on both versions, for couple times each)  Also it was present ether with or without gl in olx. yes i'm using compiz, but that doesn't seem to interfere with anything.
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Awaken

Re: [Release] OpenLieroX 0.58 beta2
« Reply #62 on: October 08, 2009, 08:50:43 pm »
Taunt thing sucks really...
i can't make my clantag anymore...
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albert

Re: [Release] OpenLieroX 0.58 beta2
« Reply #63 on: October 08, 2009, 09:00:15 pm »
Taunt thing sucks really...
i can't make my clantag anymore...

What is taunt thing?

What is your clantag? What exactly does not work?
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Michiel

Re: [Release] OpenLieroX 0.58 beta2
« Reply #64 on: October 08, 2009, 09:17:43 pm »
I think he means the [ ] thingies, If it dont try Ctrl+Shift and otherwise
Shift+the button next to the letter Z, There is a \ and a | on it
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BakTer

Re: [Release] OpenLieroX 0.58 beta2
« Reply #65 on: October 08, 2009, 09:23:39 pm »
what
button
opens
console?
(its not the same one for me, and i dont see in opt to change it)

/edit changed the default skin (blue) to ze green, and now the button showd up in options..
« Last Edit: October 08, 2009, 09:26:28 pm by BakTer »
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wut?

albert

Re: [Release] OpenLieroX 0.58 beta2
« Reply #66 on: October 08, 2009, 09:27:01 pm »
what
button
opens
console?
(its not the same one for me, and i dont see in opt to change it)

What key have you used before?

The default key for konsole is F3.

Anyway, since 0.58, you can reset that key to whatever you want in options.
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Awaken

Re: [Release] OpenLieroX 0.58 beta2
« Reply #67 on: October 08, 2009, 10:03:36 pm »
I think he means the [ ] thingies, If it dont try Ctrl+Shift and otherwise
Shift+the button next to the letter Z, There is a \ and a | on it

eh? i have \ on button that has + and ?.
and all next to Z <>|(on the same),X
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Michiel

Re: [Release] OpenLieroX 0.58 beta2
« Reply #68 on: October 08, 2009, 11:18:52 pm »
I think he means the [ ] thingies, If it dont try Ctrl+Shift and otherwise
Shift+the button next to the letter Z, There is a \ and a | on it

eh? i have \ on button that has + and ?.
and all next to Z <>|(on the same),X
Oh, u use a normal keyboard i guess, Well try the button left to the backwards (above enter, to make it more clear:)) button
« Last Edit: October 08, 2009, 11:23:34 pm by Michiel »
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Awaken

Re: [Release] OpenLieroX 0.58 beta2
« Reply #69 on: October 08, 2009, 11:54:27 pm »
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pelya

Re: [Release] OpenLieroX 0.58 beta2
« Reply #70 on: October 09, 2009, 11:53:10 am »
Taunt thing sucks really...
i can't make my clantag anymore...

If you press Ctrl-0, Ctrl-1 ... Ctrl-9  it will post short message in game chat, that's called taunt (was designed to not AFK very much during game).
But why do you need to press Ctrl to get [ ] | symbols ? You have to press Shift for that. Probably some straight Azerty keyboard :P

Anyway, open file "cfg/taunts.txt" and edit it - remove values from TauntKeyX strings, or put there keys other then 0-9.

hehe
« Last Edit: October 09, 2009, 12:00:30 pm by pelya »
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Awaken

Re: [Release] OpenLieroX 0.58 beta2
« Reply #71 on: October 09, 2009, 12:14:00 pm »
Taunt thing sucks really...
i can't make my clantag anymore...

If you press Ctrl-0, Ctrl-1 ... Ctrl-9  it will post short message in game chat, that's called taunt (was designed to not AFK very much during game).
But why do you need to press Ctrl to get [ ] | symbols ? You have to press Shift for that. Probably some straight Azerty keyboard :P

Anyway, open file "cfg/taunts.txt" and edit it - remove values from TauntKeyX strings, or put there keys other then 0-9.

hehe

oh shift? wtf? i always used alt + ctrl and that number if i use shift on 8 i get ( if i use alt + ctrl on 8 i get [. i try english version.. lol... shift+8 *... alt+ctrl+8 nothing...
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pelya

Re: [Release] OpenLieroX 0.58 beta2
« Reply #72 on: October 09, 2009, 12:48:05 pm »
Bah, what keyboard do you have? Some stripped notebook model which doesn't have half of keys?

Well, anyway:
Quote from: pelya
open file "cfg/taunts.txt" and edit it - remove values from TauntKeyX strings, or put there keys other then 0-9.
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Gaston

Re: [Release] OpenLieroX 0.58 beta2
« Reply #73 on: October 09, 2009, 07:32:07 pm »
All keyboards I've had, have recquired me to press ctrl-alt-8 and ctrl-alt-9 to get the [ and ] symbols. The shift button give ms parentheses when I press 8 and 9. I'd imagine Awaken has a similair layout.
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26 Mars 2007
Belle: woah, is that a neatly snuck in sexproposition? Could I ask you to take of your pants?

RussG

Re: [Release] OpenLieroX 0.58 beta2
« Reply #74 on: October 09, 2009, 09:50:05 pm »
holy shit, all the tweakin and whatever you doin makes me sick
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albert

Re: [Release] OpenLieroX 0.58 beta3
« Reply #75 on: October 09, 2009, 11:38:44 pm »
Ok, there is a new release, 0.58 beta3.

Fixed some HTTP problems (uses libcurl now) which should fix News in netmenu, some fixes in physic extension (esp. the heading projectiles), DumpGameState console command prints some nicer info (also as client), embedded on-the-fly gamecompiler fixed, IRC Unicode fixed, IRC Chatbox also supports HTML and some smaller stuff.

Windows, MacOSX and Source packages are online. Try'em out and report further problems. :)
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Punisher for real

Re: [Release] OpenLieroX 0.58 beta3
« Reply #76 on: October 10, 2009, 12:45:11 am »
« Last Edit: October 10, 2009, 01:03:19 am by Punisher for real »
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Kumivene on vene, joka puhalletaan täyteen tarpeen tullen. You know what, i like to swim alot but i dont like to slick lick random asses peaces of shit2

https://i.imgur.com/V9sBcf2.png

Asrack

Re: [Release] OpenLieroX 0.58 beta3
« Reply #77 on: October 10, 2009, 12:48:27 am »
Well at first you should fix physcishssggssg like 0.56b for first. After that i could test it more and send you like 10000 bugreports about whats ****ing wrong.

And yes ill tested it (058b) and in first round i found rope bug and ill stopped testing (****ed up). + Its not that ropebug that has been given.

Tip: Olx dev you should play 3+ years 0.56b version and after that you can make "better" version of lx.

If my englsh sucked, i can tell someone to reply this again.

/Thank you for making game better and thank you for ****ed it up (i dont forget that wallshoot thing)

Translation -

Quote
The physics, as much as you would like to say is 0.56 is not. It feels far different. It's slower, it's messed up, and everything just feels off. Playing 0.56 a bit will make you understand there is a huge difference. You will not notice from playing for 5 minutes. You have to play more.

Thanks for making certian things good, and ****ing up the good things and making them bad.
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albert

Re: [Release] OpenLieroX 0.58 beta3
« Reply #78 on: October 10, 2009, 01:10:44 am »
Well at first you should fix physcishssggssg like 0.56b for first. After that i could test it more and send you like 10000 bugreports about whats ****ing wrong.

That is already fixed, since 0.58 beta1.

And yes ill tested it (058b) and in first round i found rope bug and ill stopped testing (****ed up). + Its not that ropebug that has been given.

What exactly do you mean? Rope is like 0.56 now (not like 0.57).

Tip: Olx dev you should play 3+ years 0.56b version and after that you can make "better" version of lx.

As said, the physics now are as in 0.56b. Have you perhaps played any of the 0.57 versions in between? Because perhaps that is the reason why it feels different for you now.

Btw., I have played LX perhaps 5 years ago or so.
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albert

Re: [Release] OpenLieroX 0.58 beta3
« Reply #79 on: October 10, 2009, 01:44:53 am »
Playing 0.56 a bit will make you understand there is a huge difference. You will not notice from playing for 5 minutes. You have to play more.

First, why have you never reported that before? There was a lot of discussion going on some months ago, and in the end, no one was able to find a difference anymore.

Look here:
http://www.openlierox.net/forum/index.php/topic,12380.0.html

You will also find some references there, why LX56 can behave very different on different systems. It will for sure behave different with different FPS and most probably different on systems which have different performance. That is because of the design of LX56 and was always like this.

0.58 will always behave the same, on every system, no matter how fast/slow the machine is, no matter about the FPS.

Please state in more detail about the big differences between 0.58 and 0.56. You gave the rope as an example. That is a very good indicator that your FPS in LX56 was different than constant 95FPS.
« Last Edit: October 10, 2009, 02:11:34 am by albert »
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anything