LX Alliance

OpenLieroX development & downloads => Downloads => Topic started by: [leke]LemonNinja on March 24, 2007, 03:01:03 pm



Title: [level] Horror LX
Post by: [leke]LemonNinja on March 24, 2007, 03:01:03 pm
Horror LX by LemonNinja

It's a long time ago since I made my last LX level, so I decided to make one.
I haven't seen alot of "Horror" levels so I thought I would change that =)
The level is not too big but I think the gameplay isn't too bad.
There is a screenshot:

Level in progress - final release to come yet (link removed)

Feedback from graphic cracks would be nice =D

That's all, have fun!

PS: All who have it already, redownload it, it has been updated!


Title: Re: [level] Horror LX
Post by: [leke]GrassNinja on March 24, 2007, 03:29:21 pm
I love that level, it rocks :D
The graphics are very nice too :)


Title: Re: [level] Horror LX
Post by: Durza on March 24, 2007, 03:30:40 pm
This is a nice level ;) Downloading it.


Title: Re: [level] Horror LX
Post by: HaveN on March 24, 2007, 03:48:08 pm
Nice one.
Downloaded.


Title: Re: [level] Horror LX
Post by: [leke]LemonNinja on March 24, 2007, 04:29:43 pm
thanks guys :)

But one question: How do you find the light effects made? especially at the left hand side, isnt that cut a bit too sharp?
Tell me what you think! (I mean the dark/bright cut)


Title: Re: [level] Horror LX
Post by: Durza on March 24, 2007, 05:04:00 pm
thanks guys :)

But one question: How do you find the light effects made? especially at the left hand side, isnt that cut a bit too sharp?
Tell me what you think! (I mean the dark/bright cut)

I think thats quite fine, just a bit more blur ;) But no need, Its pretty without too.


You made it just that people would see the thread? I did that to -Radioactive Arena-


Title: Re: [level] Horror LX
Post by: mr.moocky on March 24, 2007, 05:56:13 pm
Game play wise its fine, the dead-end tunnel in the top-right hand corner is a bit campy (but they can just be kicked). It Could use a large, more open space somewhere but overall its not that bad. The only thing I would suggest removing is the ?grey vacuum cleaner? from under the black and yellow lines, its annoying.

Graphically, however, it could use some work. Starting with the lights, they should fade (get less visible) the farther they are from the light, right now they look like more like white triangles. It may also help If you make them translucent (the background sort of shows). The rock looked more like tinfoil, and green outline stands out to much, maybe use some dark grey to go with the black outline.


Title: Re: [level] Horror LX
Post by: [leke]LemonNinja on March 24, 2007, 10:00:49 pm
Game play wise its fine, the dead-end tunnel in the top-right hand corner is a bit campy (but they can just be kicked). It Could use a large, more open space somewhere but overall its not that bad. The only thing I would suggest removing is the ?grey vacuum cleaner? from under the black and yellow lines, its annoying.

Graphically, however, it could use some work. Starting with the lights, they should fade (get less visible) the farther they are from the light, right now they look like more like white triangles. It may also help If you make them translucent (the background sort of shows). The rock looked more like tinfoil, and green outline stands out to much, maybe use some dark grey to go with the black outline.


That's what I meant with Feedback - thanks Mr. Moocky! I will work on it :P


Title: Re: [level] Horror LX
Post by: Durza on March 28, 2007, 02:07:28 pm
*Looking forward of the new version*


Title: Re: [level] Horror LX
Post by: Shade on March 28, 2007, 03:05:48 pm
Hey Lemon is it possible for you to post a screenie of the level?
It would be easyer than downloading every update...


Title: Re: [level] Horror LX
Post by: [leke]LemonNinja on March 28, 2007, 05:48:57 pm
Hey Lemon is it possible for you to post a screenie of the level?
It would be easyer than downloading every update...

There won't be any more updates, I will just release the final version somewhen... when I have time...