I played it a couple times, not sure if this is the exact one I was talking about but:
H: OpenLieroX/0.59_beta2 is starting ...
n: Free memory: 568 MB
n: Current time: Thu Jan 21 18:36:54 2010
n: Searchpaths (in this order):
n: M:\Documents and Settings\Stephen\My Documents/OpenLieroX
n: .
n: M:\Documents and Settings\Stephen\Desktop\OpenLieroX_0.59_beta2.win32\OpenLieroX
n: Searchpaths finished.
n: Installing CrashHandler .. installed Breakpad handler
n: Loading network texts... DONE
n: Loading taunts... DONE
n: Hello there, I am initializing me now...
n: SDL_VIDEODRIVER not set, setting to directx
n: setting video mode
n: ColorDepth: 32
n: VideoPostProcessor initialisation ... using Dummy video post processor
n: PixelFormat:
n: BitsPerPixel: 32, BytesPerPixel: 4
n: R/G/B/A mask: ff0000/ff00/ff/0
n: R/G/B/A loss: 0/0/0/8
n: Colorkey: 0, Alpha: 255
n: using software surfaces
n: video mode was set successfully
E: SfxDriverOpenAL: ALUT error: There was an error opening the ALC device
E: InitSoundSystem failed
W: Failed the initialize the sound system
n: soundsystem completly disabled
n: Allegro screen format:
n: PixelFormat:
n: BitsPerPixel: 32, BytesPerPixel: 4
n: R/G/B/A mask: ff0000/ff00/ff/0
n: R/G/B/A loss: 0/0/0/8
n: Colorkey: 0, Alpha: 255
n: Lua: Registering as AUTH
n: Sfx::registerInConsole()
Gus con: <UNKNOWN COMMAND: #SetConsoleKey>
Gus con: <COULDN'T EXEC user.cfg>
Color Mask: 0xFEFEFE
Low Pixel Mask: 0x10101
QColor Mask: 0xFCFCFC
QLow Pixel Mask: 0x30303
n: Lua: Registering as AUTH
n: init script Gusanos.lua not found, trying common.lua
n: LoadSounds: cannot load notify.wav
n: LoadSounds: cannot load teamscore.wav
n: Initializing ready
n: IRC connected to #LieroX@irc.quakenet.org
H: server started on 192.168.0.103:23400
Gus con: GUSANOS SERVER UP
n: Node 1 registers with role 2 and class gusGame
n: SinglePlayerGame: config: ctfpoo.cfg
n: Default theme is used
n: DONE loading options
n: SinglePlayerGame: exec: setWormTeam 0 0
n: SinglePlayerGame: exec: setWormTeam 1 0
n: SinglePlayerGame: exec: setWormTeam 2 1
n: SinglePlayerGame: exec: setWormTeam 3 1
n: Client connect to 127.0.0.1:23400
n: sending challenge request to 127.0.0.1:23400
n: client not connected yet - waiting
n: client not connected yet - waiting
n: Server is using OpenLieroX/0.59_beta2
n: CClient: got challenge response from OpenLieroX/0.59_beta2 server
n: GameServer: our local client has connected
H: Worm joined: -LaB- Azrack (id 0, from local(OpenLieroX/0.59_beta2))
n: CheckForFillWithBots: adding 3 bots
H: Worm added: [CPU] Kamikazee! (id 1, team 0)
H: Worm added: [CPU] Worm (id 2, team 0)
H: Worm added: [CPU] CPU 5 (id 3, team 0)
n: client not connected yet - waiting
n: prepareGameloop: starting game
n: GameServer::StartGame(), mod: promode, time: Thu Jan 21 18:37:09 2010
n: Gusanos: set mod promode
n: Server Mod loadtime: 0.096 seconds
n: Weapon restriction: Standard 100lt
n: Gusanos level loader: using Vermes 0.9 level loader for levels/../games/Introduction/../../levels/ctf_poo
n: GusGame::changeLevel: levels/../games/Introduction/../../levels/ctf_poo with mod promode
n: Lua: Registering as AUTH
n: Paralax not loaded
n: Gus Resource: Could not load throwrope.wav
n: Gus Resource: Could not load autocannon.wav
n: Gus Resource: Could not load autocannon_reload.wav
n: Gus Resource: Could not load bazooka2.wav
n: Gus Resource: Could not load bazooka_reload.wav
n: Gus Resource: Could not load chaingun.wav
n: Gus Resource: Could not load ric1.wav
n: Gus Resource: Could not load ric2.wav
n: Gus Resource: Could not load ric3.wav
n: Gus Resource: Could not load ric4.wav
n: Gus Resource: Could not load ric5.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load chaingun_reload.wav
n: Gus Resource: Could not load big_boom_shortened.wav
n: Gus Resource: Could not load big_boom_shortened.wav
n: Gus Resource: Could not load big_boom_shortened.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load big_boom_shortened.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load m_fury.wav
n: Gus Resource: Could not load flak.wav
n: Gus Resource: Could not load shotgun_reload.wav
n: Gus Resource: Could not load grenade_launcher.wav
n: Gus Resource: Could not load bazooka_reload.wav
n: Gus Resource: Could not load gauss.wav
n: Gus Resource: Could not load gauss_reload.wav
n: Gus Resource: Could not load throw.wav
n: Gus Resource: Could not load pinpull.wav
n: Gus Resource: Could not load pinpull.wav
n: Gus Resource: Could not load rifle.wav
n: Gus Resource: Could not load sniper_reload.wav
n: Gus Resource: Could not load gauss_reload.wav
n: Gus Resource: Could not load mortar2.wav
n: Gus Resource: Could not load bazooka_reload.wav
n: Gus Resource: Could not load shotgun1.wav
n: Gus Resource: Could not load shotgun_reload.wav
n: Gus Resource: Could not load knife.wav
n: Gus Resource: Could not load knife_reload.wav
n: Gus Resource: Could not load auto_shotgun2.wav
n: Gus Resource: Could not load ric1.wav
n: Gus Resource: Could not load ric2.wav
n: Gus Resource: Could not load ric3.wav
n: Gus Resource: Could not load ric4.wav
n: Gus Resource: Could not load ric5.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load gun_reload1.wav
n: Gus Resource: Could not load sniper_reload.wav
n: Server Map loadtime: 0.922 seconds
n: preparing game mode Game: Introduction
n: Gus Resource: Could not load boing4.wav
n: Gus Resource: Could not load bounce1.wav
n: Gus Resource: Could not load bounce2.wav
n: Gus Resource: Could not load bounce3.wav
n: Gus Resource: Could not load shell.wav
n: Gus Resource: Could not load shell1.wav
n: Gus Resource: Could not load respawn.wav
n: Gus Resource: Could not load klaxon2.wav
n: Gus Resource: Could not load frag1.wav
n: Gus Resource: Could not load frag2.wav
n: Gus Resource: Could not load frag3.wav
n: Gus Resource: Could not load big_boom_shortened.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load frag1.wav
n: Gus Resource: Could not load frag2.wav
n: Gus Resource: Could not load frag3.wav
n: Gus Resource: Could not load big_boom_shortened.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load big_boom_shortened.wav
n: Gus Resource: Could not load big_boom_shortened.wav
n: Gus Resource: Could not load bigboom.wav
n: Gus Resource: Could not load bigboom.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load ric1.wav
n: Gus Resource: Could not load ric2.wav
n: Gus Resource: Could not load ric3.wav
n: Gus Resource: Could not load ric4.wav
n: Gus Resource: Could not load ric5.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load minebeep.wav
n: Gus Resource: Could not load minebeep.wav
n: Gus Resource: Could not load minebeep.wav
n: Gus Resource: Could not load minebeep.wav
n: Gus Resource: Could not load minebeep.wav
n: Gus Resource: Could not load minebeep.wav
n: Gus Resource: Could not load minebeep.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load knifehit.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load knife_flesh.wav
n: Gus Resource: Could not load knife_flesh2.wav
n: Gus Resource: Could not load knife_flesh3.wav
n: Gus Resource: Could not load bfg.wav
n: Gus Resource: Could not load frag1.wav
n: Gus Resource: Could not load frag2.wav
n: Gus Resource: Could not load frag3.wav
n: Gus Resource: Could not load big_boom_shortened.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load hurt1.wav
n: Gus Resource: Could not load hurt2.wav
n: Gus Resource: Could not load hurt3.wav
n: Gus Resource: Could not load hurt4.wav
n: Gus Resource: Could not load hurt5.wav
n: Gus Resource: Could not load hurt6.wav
n: Gus Resource: Could not load frag1.wav
n: Gus Resource: Could not load frag2.wav
n: Gus Resource: Could not load frag3.wav
n: Gus Resource: Could not load big_boom_shortened.wav
n: Gus Resource: Could not load frag1.wav
n: Gus Resource: Could not load frag2.wav
n: Gus Resource: Could not load frag3.wav
n: Gus Resource: Could not load big_boom_shortened.wav
W: possible lock of game thread detected
n: PhysicsEngine Gusanos physics loaded
n: MaxFPS is 95
n: GameLoopStart
n: CheckReadyClient: local(OpenLieroX/0.59_beta2)(0 '-LaB- Azrack', 1 '[CPU] Kamikazee!', 2 '[CPU] Worm', 3 '[CPU] CPU 5') is not ready yet
n: Ret.
n: CheckReadyClient: local(OpenLieroX/0.59_beta2)(0 '-LaB- Azrack', 1 '[CPU] Kamikazee!', 2 '[CPU] Worm', 3 '[CPU] CPU 5') is not ready yet
n: Ret.
n: CheckReadyClient: local(OpenLieroX/0.59_beta2)(0 '-LaB- Azrack', 1 '[CPU] Kamikazee!', 2 '[CPU] Worm', 3 '[CPU] CPU 5') is not ready yet
n: Ret.
n: CheckReadyClient: local(OpenLieroX/0.59_beta2)(0 '-LaB- Azrack', 1 '[CPU] Kamikazee!', 2 '[CPU] Worm', 3 '[CPU] CPU 5') is not ready yet
n: Ret.
n: Playing Game: Introduction with gamemode Capture The Flag
n: Client: Got ParsePrepareGame
n: Client: preparing worm 0:-LaB- Azrack for battle
n: Node 2 registers with role 2 and class worm
n: Node 3 registers with role 2 and class player
n: Client: preparing worm 1:[CPU] Kamikazee! for battle
n: Node 4 registers with role 2 and class worm
n: Node 5 registers with role 2 and class player
n: Client: preparing worm 2:[CPU] Worm for battle
n: Node 6 registers with role 2 and class worm
n: Node 7 registers with role 2 and class player
n: Client: preparing worm 3:[CPU] CPU 5 for battle
n: Node 8 registers with role 2 and class worm
n: Node 9 registers with role 2 and class player
n: Playing Game: Introduction with gamemode Capture The Flag
H: Client: we are ready, waiting now for start game signal
n: Server: client local(OpenLieroX/0.59_beta2)(0 '-LaB- Azrack', 1 '[CPU] Kamikazee!', 2 '[CPU] Worm', 3 '[CPU] CPU 5') got ready
H: Server: BeginMatch for local(OpenLieroX/0.59_beta2)(0 '-LaB- Azrack', 1 '[CPU] Kamikazee!', 2 '[CPU] Worm', 3 '[CPU] CPU 5')
n: local Server '-LaB- Gusanos' game state:
n: * playing, Game: Introduction
n: * level=ctf_poo, mod=promode
n: * maxkills=-1, lives=-2, timelimit=600 (curtime=0)
n: + 0:'-LaB- Azrack', team 0, dead, lives=-2, kills=0 on local(OpenLieroX/0.59_beta2)
n: + 1:'[CPU] Kamikazee!'(bot), team 0, dead, lives=-2, kills=0 on local(OpenLieroX/0.59_beta2)
n: + 2:'[CPU] Worm'(bot), team 1, dead, lives=-2, kills=0 on local(OpenLieroX/0.59_beta2)
n: + 3:'[CPU] CPU 5'(bot), team 1, dead, lives=-2, kills=0 on local(OpenLieroX/0.59_beta2)
n: Playing Game: Introduction with gamemode Capture The Flag
n: Client: get BeginMatch signal
n: Node 1 with class gusGame unregisters
n: CWorm:deleteThis: -LaB- Azrack
n: Node 2 with class worm unregisters
n: Node 3 with class player unregisters
n: CWorm:deleteThis: [CPU] Kamikazee!
n: Node 4 with class worm unregisters
n: Node 5 with class player unregisters
n: CWorm:deleteThis: [CPU] Worm
n: Node 6 with class worm unregisters
n: Node 7 with class player unregisters
n: CWorm:deleteThis: [CPU] CPU 5
n: Node 8 with class worm unregisters
n: Node 9 with class player unregisters
n: unloading PhysicsEngine Gusanos physics ..
n: GameLoopEnd: GotoLocalMenu
n: Shutting me down...
n: IRC: disconnected
n: CWormInputHandler:gusShutdown: NOWORM
n: CWormInputHandler:gusShutdown: NOWORM
n: CWormInputHandler:gusShutdown: NOWORM
n: CWormInputHandler:gusShutdown: NOWORM
n: Lua: Registering as AUTH
n: Everything was shut down
n: waiting for all left threads and tasks
n: Good Bye and enjoy your day...