Total servers: 3
Rename OpenLieroX Suggestions Thread *READ THE TWO FIRST POSTS* (Support & discussion) by AnubisBlessing Today at 01:27:50 am
[Mod] Worm War II v1.0 (Downloads) by AnubisBlessing Today at 01:08:17 am
Hackapells - -=HP=- (Clan threads) by Kingston Today at 12:01:06 am
Straight - [Str8] ([Str8]) by Kingston September 06, 2010, 11:53:18 pm
[WvW] Clanwar results ([WvW] CW's) by Frey September 06, 2010, 11:20:32 pm
MIKS AWESOME SERVER
Liero v1.0 – 50lt
IP: 70.26.207.192
Game Mode: Death Match
Lives: 100
Max Kills: 0
Version: OpenLieroX 0.58 rc3
Players:
Mik(90 lives, 6 kills)
The Second(91 lives, 9 kills)
LANfest.co.nz Openlierox
Modern Warfare1.0 – 20lt
IP: 114.134.0.138
Game Mode: Team Death Match
Lives: 0
Max Kills: 15
Version: OpenLieroX 0.58 rc3
Players:
[CPU] Worm(0 lives, 1 kills)
[CPU] Peter(0 lives, 5 kills)
[CPU] K1ll0r(0 lives, 2 kills)
[CPU] Kamikazee!(0 lives, 0 kills)
[CPU] Worm(0 lives, 0 kills)
[CPU] N00b(0 lives, 0 kills)
Cruel v0.96 (Dirt)
Cruel v0.96 – 40lt
IP: 98.218.156.136
Game Mode: Death Match
Lives: 5
Max Kills: 0
Version: OpenLieroX 0.58 rc3
Players:
The White Ninja(0 lives, 0 kills)
[CPU]I'm Not A Human(5 lives, 0 kills)
[CPU]I'm Not A Human(5 lives, 0 kills)
Pages: 1 ... 6 7 [8]   Go Down

Author Topic: [Release] OpenLieroX beta 8  (Read 12662 times)

miri

Re: [Release] OpenLieroX beta 8
« Reply #140 on: August 16, 2009, 06:53:03 pm »
I have to agree with Umi and Puni here: I hate to see the devs (albert..?) implement all kinds of useless stuff to OLX. Why can't they just take the community's advice, fixing bugs and implementing things players like instead of ruining this with shit such as console-based menu navigation and Commander Keen levels (who the heck uses those?)?


One more thing to Albert: OLX players are trying to help contribute to OLX development by reporting bugs in forums. You tell them to fill a bug report in SF. Is there any point in filling that other than for your own personal convenience? If that's the case, you could read the forum and fill it yourself. Or perhaps test it out yourself.

(Also I apologize for my bad English)

albert

Re: [Release] OpenLieroX beta 8
« Reply #141 on: August 16, 2009, 11:34:16 pm »
Quote
Why can't they just take the community's advice, fixing bugs and implementing things players like instead of ...

Please read the whole thread. How often should I repeat that this is what we do most of the time? Please take a look at the actual development before just guessing where we are investing most of the work. (And also please state what exactly you still need, except of the things which were said already. We already solved most of the things the community wanted.)

Also, please don't critizise all the time that we do too less work on something. (You are *exactly* saying that, some of you directly, some of you imply this.)

Quote
One more thing to Albert: OLX players are trying to help contribute to OLX development by reporting bugs in forums. You tell them to fill a bug report in SF. Is there any point in filling that other than for your own personal convenience?

Not only convenience, it means less work for us. (Don't start arguing again that it's not true and it would not mean less work for us. I know that it does. You can always join us on the development. If you aren't able to, i.e. you aren't able to code, why do you think you know what is best for how we work?) It is more work if it is said somewhere here on LXA. We already have very limited time (and DC&Pelya even less than me), so please don't make it more hard for us.

Asrack

Re: [Release] OpenLieroX beta 8
« Reply #142 on: August 17, 2009, 01:47:07 am »
Ignore this.
« Last Edit: August 17, 2009, 02:05:14 am by Asrack »
I miss LX. :(

Magni

Re: [Release] OpenLieroX beta 8
« Reply #143 on: August 19, 2009, 11:20:09 am »
Do you guys realize that the devs are working on OLX on their own free time without any sort of compensation? They can do whatever they want, and guess what! You could do something about it instead of complaining, the project is open source after all.

betas are like hacks for lx and yes i think so.

wallshoot hack, stronger rope, stronger SS - everthing in some beta. for f real

0.56b ftw only original in ****ing universum

and for last: got six years experience in LX, take that damn albert, btw how many cws have you played in your life? I got so many that your mathskill cannot comprehend
Please, don't tell me you haven't realised that you can alter the physics in 0.56 by altering you FPS?

Asrack

Re: [Release] OpenLieroX beta 8
« Reply #144 on: August 19, 2009, 12:04:05 pm »
Please, don't tell me you haven't realised that you can alter the physics in 0.56 by altering you FPS?

And how many people do you think did that?

Not many considering most people just played the game right after download. You and your brothers comments have to be the dumbest comments on this forum I have ever seen. How about you follow what everyone tells Albert to do and play the game more before you even talk about it.

Oh, and I've been meaning to say that for quite awhile now,just never got around to it till now.
« Last Edit: August 20, 2009, 01:44:39 am by Asrack »
I miss LX. :(
Pages: 1 ... 6 7 [8]   Go Up