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MIKS AWESOME SERVER
Liero v1.0 – 50lt
IP: 70.26.207.192
Game Mode: Death Match
Lives: 100
Max Kills: 0
Version: OpenLieroX 0.58 rc3
Players:
Mik(100 lives, 0 kills)
The Second(100 lives, 0 kills)
LANfest.co.nz Openlierox
StarWarsMod v0.2 – 100lt
IP: 114.134.0.138
Game Mode: Team Death Match
Lives: 0
Max Kills: 15
Version: OpenLieroX 0.58 rc3
Players:
[CPU] Worm(0 lives, 0 kills)
[CPU] Peter(0 lives, 1 kills)
[CPU] K1ll0r(0 lives, 0 kills)
[CPU] Kamikazee!(0 lives, 0 kills)
[CPU] Worm(0 lives, 0 kills)
[CPU] CPU 5(0 lives, 0 kills)
Cruel v0.96 (Dirt)
Cruel v0.96 – 40lt
IP: 98.218.156.136
Game Mode: Death Match
Lives: 5
Max Kills: 0
Version: OpenLieroX 0.58 rc3
Players:
The White Ninja(0 lives, 0 kills)
[CPU]I'm Not A Human(2 lives, 1 kills)
[CPU]I'm Not A Human(0 lives, 0 kills)
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Author Topic: Vote for Nomination of OpenLieroX at SF  (Read 1677 times)

pelya

Vote for Nomination of OpenLieroX at SF
« on: May 22, 2008, 11:15:34 am »
I doubt we'll get first place there, but anyway.


« Last Edit: May 26, 2008, 03:09:04 pm by RuNyoufool »
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albert

Re: Vote for Nomination of OpenLieroX at SF
« Reply #1 on: May 25, 2008, 09:14:04 pm »
Yea! :) Please vote all. Spread the link. :)
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DarkCharlie

Re: Vote for Nomination of OpenLieroX at SF
« Reply #2 on: May 25, 2008, 10:03:20 pm »
It needs a sf.net account :( Just few people here have one and no one wants to register just for a stupid vote...
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Raziel

  • Guest
Re: Vote for Nomination of OpenLieroX at SF
« Reply #3 on: May 25, 2008, 10:17:37 pm »
Voted stupidly.
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albert

Re: Vote for Nomination of OpenLieroX at SF
« Reply #4 on: May 25, 2008, 10:25:30 pm »
Why not registering? Can be usefull anyway, for example if you want to make bugreports on SF and you want to get noticed on answers or whatever. There are so much really nice projects on SF and if you want to support them somehow, an account is always usefull.
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albert

Re: Vote for Nomination of OpenLieroX at SF
« Reply #5 on: May 25, 2008, 10:34:44 pm »
If somebody is interested, these are the nominations of the previous year:
http://sourceforge.net/community/cca07

Including Azureus, eMule, ScummVM, TortoiseSVN, ...

It'll be hard to win against such well known projects; but we can try. :)
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RuNyoufool

Re: Vote for Nomination of OpenLieroX at SF
« Reply #6 on: May 26, 2008, 01:40:49 am »
If somebody is interested, these are the nominations of the previous year:
http://sourceforge.net/community/cca07

Including Azureus, eMule, ScummVM, TortoiseSVN, ...

It'll be hard to win against such well known projects; but we can try. :)


or you could start being a bit more realistic..
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this was posted in the past. everything on forums can be manipulated. don't believe what you see or read.

Spectro

Re: Vote for Nomination of OpenLieroX at SF
« Reply #7 on: May 26, 2008, 02:28:38 am »
You took the time to make a link for me to click so I voted for the shear hell of it.

Exposure is exposure- I guess?

albert

Re: Vote for Nomination of OpenLieroX at SF
« Reply #8 on: May 26, 2008, 01:46:22 pm »
or you could start being a bit more realistic..

I tried to sound ironic. :)

Anyway, OLX has already over 150,000 downloads.

Beta5 was downloaded over 31,000 times.
Beta4: 29,000
Beta3: 77,000
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albert

Re: Vote for Nomination of OpenLieroX at SF
« Reply #9 on: May 26, 2008, 02:44:56 pm »
Hey, RuNyoufool, can you perhaps put a link to this thread on the main site? :)
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nihil abyssyncyst

Re: Vote for Nomination of OpenLieroX at SF
« Reply #10 on: May 30, 2008, 08:33:48 pm »
Signing up for sourceforge was less of a hassle than most sites. Really, all the questions you have to answer fit on one screen and its just your name (lie), email, password, unclick the choice that sends you spam, then click the button to say you are 18 (lie if you have to). It will take you longer to read this post than to do all that.



Some statistics available on the page for the competitors in the category:

downloads in last 12 months
32,604      Crystal Space 3D SDK
152,676    Irrlicht Engine
231,828    FreeCol
482,832    OGRE (O-O Graphics Rendering Engine)
1,180,080 OpenKore
92,175      PCGen :: An RPG Character Generator
1,392,651 ScummVM
485,012    Tremulous
232,904    UFO:Alien Invasion
147,678    XBMC (Xbox Media Center)

One thing is that the openlierox downloads can be found on many other pages so we may be missing count of some. For example some people find it on a mac games website, a free games website, or some place like that. Another thing is that the openlierox downloads weren't even on the main lierox page for a while until somewhat recently, I forgot when but it used to just have the LieroX download then someone made a post saying to make it more friendly to newcomers and it got done.

The way some of these other projects pick up fans easily is they are based on older games that had commercial releases and the fans are still around. Liero has never had such exposure, despite being better than most commercial games. Maybe it could get more exposure if it was released as part of packages that new computers get, or if a version was made for xbox or wii that let four console players join the other online servers (this could be really popular, right now simpler more causal games are a growth market and if you talk to people who work in game marketing it is like one of the new marketing fad theories). Anyway show me a project based on a game that has never had a commercial release that has this amount of fan made levels/skins/mods or size of community. I think OLX deserves an honorable mention just for this, but in the least, we could aim at kicking "Crystal Space 3D SDK" out of no. 10 and getting some exposure through that.

A couple things in the new betas that seem to make the game much more easy to get into for disoriented noobs, is the part where on the weapon selection page it tells you your keys. So often before that it was a conversation to explain to noobs why they need to look at their keys before going online! One more thing that would help is having by default the "any key press starts chat" turned off, as that is the other major hurdle new players have once they learn their keys but find their keys mysteriously frozen in game not noticing the little chat that has started absorbing their keystrokes. Another great new feature is the limited time to choose weapons, though it would be better if people who didn't finish within that time had force random applied to them instead of being kicked. The last thing that would make the game more easy for noobs to get into, is instead of having the non obvious double clicking the red name to download a new level, have a "download new level" button. This last paragraph worth of comments probably I should put in the game development section but I just bring it up here because this thread is about increasing the exposure of the game, and increasing the ease for noobs to get started is a big part of that.

-nihil abyssyncyst
« Last Edit: May 30, 2008, 08:58:46 pm by nihil abyssyncyst »
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albert

Re: Vote for Nomination of OpenLieroX at SF
« Reply #11 on: May 30, 2008, 10:19:40 pm »
Crystal Space is a nice engine. :)

Btw., I thought we have the autochat features disabled by default? At least I mentioned this once and also disabled it then. Was that changed again?

Forced weapons after a timelimit is not possible with current protocol. But yea, it's indeed a good possibility; fill in a feature request.

Level downloading is still experimental, we will optimise this later.
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nihil abyssyncyst

Re: Vote for Nomination of OpenLieroX at SF
« Reply #12 on: May 31, 2008, 06:53:04 am »
Also if you look at the download history stats for some of the 2007 winners you can see some of their downloads jumped after making it to this list last year.
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